Zynkx

Zynkx is a fictional state, the biggest of the five states located in Iyneth. The state covers the cold north of the landmass and is sparsely populated, especially the mountain ranges and the far north.

Survival of the Fittest
The cold and unforgiving climate of Zynkx is reflected in its society, making it almost impossible for an outsider to survive in these foreign lands. The entire society functions on respect and reputation, and values individuals who don't hesitate to do anything. Showing any kind of vulnerability makes you an easy target, and anybody who's given the chance will use it against you. Weakness is not tolerated in Zynkx, no matter what the reason.

Pack mentality
Gangs rule the land of Zynkx, holding territory and fighting little wars like animals. Yet, between the fighting, killing and betrayal that's constantly going on between them, gangs watch out for their own members. Gangs in Zynkx are seen as some kind of family you are allowed to select yourself, and therefore your connection to your gang members should be stronger to them than blood. Some initiation rituals are brutal, the bloodshed between them may never stop, and you may never truly trust your fellow gang members, yet they're the closest thing a Zynite might experience to a friend.

Thieves' land
Law and order is not something you'll find in the criminal cities of Zynkx - most of them have only one or two streets you can safely walk around, but even the Royal Guard is too scared to go off these roads. Though the state officially has a royal house, the king has no say in what happens in the lands - those who control the Zynite underworld, control the land. It's not completely irrational that visitors are scarce in the land - and those who do dare to visit, usually return without their personal belongings.

Notable locations

 * Feirusk: The gates of Feirusk seem to be a portal to a completely different world, as the architecture and atmosphere seem to radiate a warmth that feels almost misplaced in the cold country. The royal family of Zynkx lives in the palace located in the exact center of the city, and most people who live in Feirusk rarely see the outside of the walls. The city has only one entrance which is guarded, making Feirusk the by a landslide the safest city of Zynkx, though the city is crumbling at its core.
 * Cematian Mountains: The Cematian Mountains, often called “No Man's Land”, is a mountain range which obscures the border between Eveira and Zynkx, covering the entirety of it. Zynites and Eveirans live in the mountains at a constant war which only rages once two enemy tribes find each other. Those who are not familiar with the Cematian Mountains rarely dare to enter the range, due to the many stories of outsiders getting lost and never returning from their journey.
 * Pivorom: The Zynite pirate port city of Pivorom is located in the far west of the Zynite land. The port is full of small, viable ships specifically built to easily navigate around a semi-frozen sea and dodge heavy artillery. More specifically, the ships are built to fight the ships of the Cxaluvian city of Biaphaedrum, their ultimate rivals, in a never-ending conflict.
 * More will be added soon.

Relations
This part is not complete yet.